GAMEVIL
Gamevil develops and publishes video games for mobile devices.
Launch date
Employees
Market cap
$120m
Enterprise valuation
$244m (Public information from Sep 2024)
Share price
KRW21350 063080.KQ
Seoul South Korea (HQ)
Financials
Estimates*
KRW | 2019 | 2020 | 2021 | 2022 | 2023 | 2024 | 2025 |
---|---|---|---|---|---|---|---|
Revenues | 120.0b | 133.0b | 145.0b | 116.0b | 142.3b | 220.9b | 236.5b |
% growth | 6 % | 11 % | 9 % | (20 %) | 23 % | 55 % | 7 % |
EBITDA | (8.0b) | 29.0b | 43.0b | (21.0b) | 2.4b | 17.2b | 25.7b |
% EBITDA margin | (7 %) | 22 % | 30 % | (18 %) | 2 % | 8 % | 11 % |
Profit | 11.0b | 15.0b | 30.0b | (55.0b) | (12.3b) | (4.6b) | 1.1b |
% profit margin | 9 % | 11 % | 21 % | (47 %) | (9 %) | (2 %) | - |
EV / revenue | 2.4x | 2.5x | 11.4x | 3.5x | 2.8x | 1.6x | 1.5x |
EV / EBITDA | -35.6x | 11.6x | 38.3x | -19.2x | 164.5x | 21.0x | 13.8x |
Date | Investors | Amount | Round |
---|---|---|---|
N/A | N/A | IPO | |
N/A | $80.0m | Post IPO Equity | |
Total Funding | - |